53 pages • 1 hour read
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The narrative switches to a summary of Brady Hartsfield's life and how he came to be at the Traumatic Brain Clinic: Brady was adored by his mother Deborah, who called him a genius and told him repeatedly that he would someday invent something that would make them rich. She had a second son, Frankie, who incurred a brain injury. Brady was only a child when he and Deborah engineered an “accident” that killed four-year-old Frankie.
After the City Center massacre, when Brady realizes Hodges is closing in on him, he attempts to set off a bomb at a concert. Hodges stops him at the last minute, and Brady is transported to the hospital with severe brain damage. Brady survives, and a neurologist, Dr. Felix Babineau, begins treating Brady with an experimental drug.
Fifteen months after his injury, Brady becomes conscious of himself and begins pulling himself together. He soon discovers that he has developed a small degree of telekinesis and telepathy. One of his nurses, Sadie MacDonald, has a minor seizure disorder, and he discovers that when flashes of light trigger a petit mal seizure, her mind is vulnerable and he can get into her thoughts. He discovers that people tend to be vulnerable when their minds wander, but not when they are focused on something. Brady starts practicing his talent on more difficult subjects, starting with Dr. Babineau.
Holly has been researching the Zappit game consoles. The company went out of business, leaving an inventory of thousands—most of which work. Hodges tells her about the message from Z-Boy on the Blue Umbrella website. The connection between Brady Hartsfield and the Zappit consoles is obvious. Hodges now remembers seeing Brady holding a Zappit in his lap. On top of that, a few years ago, one of Brady’s nurses, Sadie MacDonald, died by suicide, and Brady has a fixation with getting people to kill themselves.
Hodges resolves to visit Brady. Meanwhile, he asks Holly to track down all the missing consoles from when Zappit went out of business. Hodges is preoccupied with thoughts of the case and his cancer diagnosis and fails to see the old car and the old man in the patched parka watching him. On his way to the Brain Trauma Clinic, Hodges gets a call from Pete about the Zappit console examined by the police cyber-tech expert. Pete tells Hodges that when they tested it, the console lit up, the screen flashed blue, then died again. Pete concludes that Janice Ellerton can’t have used it because it was broken. Hodges knows she did use it because her housekeeper said so. Pete obviously hasn’t interviewed the housekeeper. Pete tells Hodges he can’t continue talking about the case with Hodges because Isabelle doesn’t like it. Hodges lies to Pete, promising that he is done with the case.
Nineteen blocks away on MLK street, Barbara Robinson is in trouble. Her older brother Jerome is a good friend of Hodges and Holly. He is currently out of town working for Habitat for Humanity. Barbara is walking through a neglected part of town, carrying a Zappit Commander, watching the Fishin’ Hole demo where fish are darting back and forth on the screen. Every once in a while, the screen gives out a blue flash. Barbara is feeling stupid and worthless because she has never been to this part of town. Her brother and parents have always told her not to come down here. She is a nice upper-middle-class girl from the suburbs. People she passes are calling her “Blackish” because she has their skin color but dresses like a white girl. A voice in her head is telling her she should just “end it.” This seems perfectly reasonable to Barbara in her dazed state.
While Brady is preoccupied with Barbara, Dr. Babineau charges into Brady’s room and tells Brady that Al Brooks (aka Z-Boy, aka Library Al) saw Hodges get on a bus going to the clinic. Brady, trying to focus on Barbara, tells him to shut up. He is seconds from getting Barbara to step in front of a truck.
Barbara is about to step in front of the truck when she is distracted by a boy grabbing her shoulders. He tells her she’s obviously not from the neighborhood. Barbara is furious at him for distracting her, and the friend in her head is gone. She looks back down at the game console, but the boy snatches it from her hands. She kicks him—which amuses and impresses the boy—then Barbara grabs the console back and runs into the street in front of a truck.
Believing Barbara is dead, Brady looks up from his Zappit. He speaks clearly, not in the slurred way he does when pretending to be semi-catatonic. Babineau is worried that Hodges may have recognized Z-Boy/Library Al/Al Brooks, the man in the parka who has been watching him. Brady tells Babineau to keep Hodges out of the clinic for now.
At the Brain Trauma Clinic located in Kiner Memorial Hospital, Hodges finds the clinic staff preoccupied with the news of Ruth Scarpelli’s death. Babineau has been watching for him and denies his request to see Brady. Out of Babineau’s sight, Hodges slips the duty nurse a note to call him later.
Jerome Robinson, Barbara’s older brother, is working for Habitat for Humanity in Phoenix when he receives a call from Holly, telling him to come home because she has snooped on Hodges’s computer and figured out he has cancer. A few minutes later, his mother calls about Barbara.
The duty nurse phones Hodges. She arranges to meet him at a bar after her shift. Next Hodges gets a call from Barbara and Jerome’s mother saying that Barbara was hit by a truck. Hodges meets the ambulance as it arrives. Barbara isn’t badly hurt, but she is crying and telling Hodges that she doesn’t want to die and she doesn’t know what is wrong with her.
After reassuring Barbara’s mother, Hodges tracks down the boy who saved Barbara by pushing her out of the way of the truck. His name is Dereece Neville. Dereese tells Hodges that Barbara had seemed dazed until he grabbed her game, then she seemed to come out of her trance. He says it was an old-school game console with a bunch of fish swimming on the screen.
Hodges heads for his meeting with the duty nurse from the clinic. The nurse reports that Dr. Babineau has been experimenting on Brady Hartsfield. She adds that Brady can move things with his mind.
Barbara’s parents tell Holly that Barbara has been asking specifically to talk to her. Barbara says that she knows Holly had some mental health issues when she was young and asks if Holly ever considered suicide. Holly answers that she had made two attempts. Barbara tells Holly about the voice in her head, her friend, the one inside the fish game who told her to step in front of the truck.
Library Al enters Brady’s room. Brady is watching his Zappit. Al takes out his own Zappit, and they both stare at the fish. Brady takes over Library Al’s body. He then uses Al’s phone to call Freddi Linklatter, his old co-worker from Discount Electronix, and tells her to go ahead with “the plan.”
On the other side of the hospital, Barbara tells Holly how she feels about being Black in a mostly white school and an all-white neighborhood; she notices herself being looked at differently. She is invited to some parties but not all of them. She rarely dates, and when she goes out with a white boy, someone throws popcorn at them at the theater. A few people have even used racial slurs. To Barbara, these things signify that she is othered by white people but not accepted by the Black people in Lowtown.
She tells Holly the voice in her head told Barbara that she is a worthless parasite. Barbara is now afraid she will never get that voice out of her head, and it will spoil her life. Holly tells her forcefully that she must strangle that voice; if it is in her head, she will never be able to fully understand herself. If she really wants to change, she should start by talking to Dereese.
Holly then asks Barbara about the game and where she got it. According to Barbara, a man gave it to her at the mall shortly before Christmas. The man was well-dressed and called himself Myron Zakim, but the initials on his briefcase were something different. She tells Holly that her friend Dinah got a Zappit from a website called Badconcert.com that offers free Zappits to people who can prove they were at the concert Brady disrupted six years earlier.
At the same time, Library Al is arriving at Dr. Babineau’s house with a gun and a homemade silencer.
In Part 2, the author uses short scenes and frequent changes of POV to increase the pace of the story and generate suspense. He also creates suspense by withholding the information that Barbara wasn’t killed by the truck.
The characters of Barbara and Dereese introduce the theme of Race, Prejudice, and Identity. In Lowtown, Barbara encounters crime, poverty, and a culture that is less sheltered than her own upper-middle class upbringing. Because Barbara sees more people in Lowtown with similar skin color to her, she feels some kinship to the residents there, yet her socioeconomic background gives her away as alien. Barbara’s struggle to integrate her racial culture and class status with other aspects of identity causes her grief, and she strives for an elusive sense of belonging.
Dereese is seeking to attain upward mobility, and he desires the lifestyle Barbara enjoys. Dereese is focused, direct, and assertive. Dereese offers Barbara a contrast to her own experience; he is more aggressive in his approach to Barbara than the boys she is used to. Coming from a less confined or sheltered upbringing, he appreciates things about Barbara, such as her anger, that aren’t as socially acceptable in the reserved, middle-class world she comes from.
Barbara doesn’t want to talk to anyone except Holly about her episode of suicidal ideation because she knows Holly will understand her on a level that no one else in her life can do. Holly’s advice has authority because Holly has first-hand experience. Holly has many quirks—she describes them as “bells and whistles”—that other people sometimes find difficult to understand or relate to, but her quirks also give her a perspective on the experience of being an outsider. Her experience is valuable to the people around her. Barbara feels she can trust Holly to take her seriously and help her work out what has happened to her.
Pete’s assumption that Janice Allenton couldn’t have used the Zappit plays into the theme of Belief in the Impossible. Once again, Pete is dismissing information that doesn’t fit into his preconceptions of what is possible. His failure to interview the housekeeper (and learn that the console used to work) is evidence of that self-limiting thinking. Pete is still being influenced by Isabelle, who completely rejects all evidence that doesn’t support her preconceptions.
Part 1 introduced the theme of Death and Mortality with Hodges’s cancer diagnosis. The theme develops further with Holly’s discovery of his illness. The characters illustrate different reactions to the prospect of death. Hodges is numb, in the denial stage. He puts the diagnosis to the back of his mind and focuses mainly on the case. Holly, with her more direct thinking, moves directly to the bargaining stage, calling on Jerome to help her persuade Hodges to drop everything and go straight to treatment. Hodges, who has never been able to step fully away from his identity as a police detective, continues to pursue the case at the expense of his own life.
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